Add channel and thread types, start guild
This commit is contained in:
parent
a177ddc60b
commit
9963fd8a33
652
src/api/types.rs
652
src/api/types.rs
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@ -6,6 +6,7 @@ I do not feel like re-documenting all of this, as everything is already perfectl
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use chrono::{DateTime, Utc};
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use chrono::{DateTime, Utc};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use serde_json::from_value;
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use crate::{api::limits::Limits, instance::Instance};
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use crate::{api::limits::Limits, instance::Instance};
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@ -139,7 +140,154 @@ pub struct UnavailableGuild {
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unavailable: bool
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unavailable: bool
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}
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}
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#[derive(Serialize, Deserialize, Debug, Default)]
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/// See https://discord.com/developers/docs/resources/guild
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#[derive(Serialize, Deserialize, Debug, Default, Clone)]
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pub struct Guild {
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pub id: String,
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pub name: String,
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pub icon: Option<String>,
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pub icon_hash: Option<String>,
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pub splash: Option<String>,
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pub discovery_splash: Option<String>,
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pub owner: Option<bool>,
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pub owner_id: String,
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pub permissions: Option<String>,
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pub afk_channel_id: Option<String>,
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pub afk_timeout: u8,
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pub widget_enabled: Option<bool>,
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pub widget_channel_id: Option<String>,
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pub verification_level: u8,
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pub default_message_notifications: u8,
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pub explicit_content_filter: u8,
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pub roles: Vec<RoleObject>,
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pub emojis: Vec<Emoji>,
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pub features: Vec<String>,
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pub mfa_level: u8,
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pub application_id: Option<String>,
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pub system_channel_id: Option<String>,
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pub system_channel_flags: u8,
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pub rules_channel_id: Option<String>,
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pub max_presences: Option<u64>,
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pub max_members: Option<u64>,
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pub vanity_url_code: Option<String>,
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pub description: Option<String>,
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pub banner: Option<String>,
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pub premium_tier: u8,
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pub premium_subscription_count: Option<u64>,
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pub preferred_locale: String,
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pub public_updates_channel_id: Option<String>,
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pub max_video_channel_users: Option<u8>,
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pub max_stage_video_channel_users: Option<u8>,
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pub approximate_member_count: Option<u64>,
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pub approximate_presence_count: Option<u64>,
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pub welcome_screen: Option<WelcomeScreenObject>,
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pub nsfw_level: u8,
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pub stickers: Option<Vec<Sticker>>,
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pub premium_progress_bar_enabled: bool
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}
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/// See https://discord.com/developers/docs/topics/gateway-events#guild-create-guild-create-extra-fields
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/// This is like [Guild], expect it has extra fields
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#[derive(Serialize, Deserialize, Debug, Default, Clone)]
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pub struct GuildCreateGuild {
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pub id: String,
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pub name: String,
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pub icon: Option<String>,
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pub icon_hash: Option<String>,
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pub splash: Option<String>,
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pub discovery_splash: Option<String>,
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pub owner: Option<bool>,
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pub owner_id: String,
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pub permissions: Option<String>,
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pub afk_channel_id: Option<String>,
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pub afk_timeout: u8,
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pub widget_enabled: Option<bool>,
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pub widget_channel_id: Option<String>,
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pub verification_level: u8,
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pub default_message_notifications: u8,
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pub explicit_content_filter: u8,
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pub roles: Vec<RoleObject>,
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pub emojis: Vec<Emoji>,
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pub features: Vec<String>,
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pub mfa_level: u8,
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pub application_id: Option<String>,
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pub system_channel_id: Option<String>,
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pub system_channel_flags: u8,
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pub rules_channel_id: Option<String>,
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pub max_presences: Option<u64>,
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pub max_members: Option<u64>,
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pub vanity_url_code: Option<String>,
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pub description: Option<String>,
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pub banner: Option<String>,
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pub premium_tier: u8,
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pub premium_subscription_count: Option<u64>,
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pub preferred_locale: String,
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pub public_updates_channel_id: Option<String>,
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pub max_video_channel_users: Option<u8>,
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pub max_stage_video_channel_users: Option<u8>,
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pub approximate_member_count: Option<u64>,
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pub approximate_presence_count: Option<u64>,
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pub welcome_screen: Option<WelcomeScreenObject>,
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pub nsfw_level: u8,
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pub stickers: Option<Vec<Sticker>>,
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pub premium_progress_bar_enabled: bool,
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// ------ Extra Fields ------
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pub joined_at: DateTime<Utc>,
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pub large: bool,
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pub unavailable: Option<bool>,
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pub member_count: u64,
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// to:do implement voice states
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//pub voice_states: Vec<VoiceState>,
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pub members: Vec<GuildMember>,
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pub channels: Vec<Channel>,
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pub threads: Vec<Channel>,
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pub presences: Vec<PresenceUpdate>,
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// to:do add stage instances
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//pub stage_instances: Vec<StageInstance>,
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// to:do add guild schedules events
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//pub guild_scheduled_events: Vec<GuildScheduledEvent>
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}
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impl GuildCreateGuild {
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/// Converts self to a [Guild], discarding the extra fields
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pub fn to_guild(&self) -> Guild {
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let as_value = serde_json::to_value(&self).unwrap();
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return from_value(as_value).unwrap();
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}
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}
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#[derive(Serialize, Deserialize, Debug, Default, Clone)]
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pub struct WelcomeScreenObject {
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pub description: Option<String>,
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pub welcome_channels: Vec<WelcomeScreenChannel>
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}
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#[derive(Serialize, Deserialize, Debug, Default, Clone)]
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pub struct WelcomeScreenChannel {
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pub channel_id: String,
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pub description: String,
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pub emoji_id: Option<String>,
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pub emoji_name: Option<String>
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}
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#[derive(Serialize, Deserialize, Debug, Default, Clone)]
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/// See https://discord.com/developers/docs/topics/permissions#role-object
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pub struct RoleObject {
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pub id: String,
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pub name: String,
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pub color: f64,
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pub hoist: bool,
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pub icon: Option<String>,
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pub unicode_emoji: Option<String>,
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pub position: u16,
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pub permissions: String,
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pub managed: bool,
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pub mentionable: bool,
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// to:do add role tags https://discord.com/developers/docs/topics/permissions#role-object-role-tags-structure
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//pub tags: Option<RoleTags>
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}
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#[derive(Serialize, Deserialize, Debug, Default, Clone)]
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pub struct UserObject {
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pub struct UserObject {
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pub id: String,
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pub id: String,
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username: String,
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username: String,
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@ -447,201 +595,201 @@ struct EmbedField {
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Debug, Serialize, Deserialize)]
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struct Reaction {
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pub struct Reaction {
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count: i32,
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pub count: i32,
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me: bool,
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pub me: bool,
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emoji: Emoji,
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pub emoji: Emoji,
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}
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}
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#[derive(Debug, Deserialize, Serialize, Default)]
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#[derive(Debug, Deserialize, Serialize, Default, Clone)]
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struct Emoji {
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pub struct Emoji {
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id: Option<u64>,
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pub id: Option<u64>,
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name: Option<String>,
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pub name: Option<String>,
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roles: Option<Vec<u64>>,
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pub roles: Option<Vec<u64>>,
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user: Option<UserObject>,
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pub user: Option<UserObject>,
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require_colons: Option<bool>,
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pub require_colons: Option<bool>,
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managed: Option<bool>,
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pub managed: Option<bool>,
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animated: Option<bool>,
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pub animated: Option<bool>,
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available: Option<bool>,
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pub available: Option<bool>,
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Debug, Serialize, Deserialize)]
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struct MessageActivity {
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pub struct MessageActivity {
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#[serde(rename = "type")]
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#[serde(rename = "type")]
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activity_type: i64,
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pub activity_type: i64,
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party_id: Option<String>,
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pub party_id: Option<String>,
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize)]
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struct Application {
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pub struct Application {
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id: String,
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pub id: String,
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name: String,
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pub name: String,
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icon: Option<String>,
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pub icon: Option<String>,
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description: String,
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pub description: String,
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rpc_origins: Option<Vec<String>>,
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pub rpc_origins: Option<Vec<String>>,
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bot_public: bool,
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pub bot_public: bool,
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bot_require_code_grant: bool,
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pub bot_require_code_grant: bool,
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terms_of_service_url: Option<String>,
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pub terms_of_service_url: Option<String>,
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privacy_policy_url: Option<String>,
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pub privacy_policy_url: Option<String>,
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owner: Option<UserObject>,
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pub owner: Option<UserObject>,
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summary: String,
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pub summary: String,
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verify_key: String,
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pub verify_key: String,
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team: Option<Team>,
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pub team: Option<Team>,
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guild_id: Option<String>,
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pub guild_id: Option<String>,
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primary_sku_id: Option<String>,
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pub primary_sku_id: Option<String>,
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slug: Option<String>,
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pub slug: Option<String>,
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cover_image: Option<String>,
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pub cover_image: Option<String>,
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flags: Option<i32>,
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pub flags: Option<i32>,
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tags: Option<Vec<String>>,
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pub tags: Option<Vec<String>>,
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install_params: Option<InstallParams>,
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pub install_params: Option<InstallParams>,
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custom_install_url: Option<String>,
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pub custom_install_url: Option<String>,
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role_connections_verification_url: Option<String>,
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pub role_connections_verification_url: Option<String>,
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize)]
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struct Team {
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pub struct Team {
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icon: Option<String>,
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pub icon: Option<String>,
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id: u64,
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pub id: u64,
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members: Vec<TeamMember>,
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pub members: Vec<TeamMember>,
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name: String,
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pub name: String,
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owner_user_id: u64,
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pub owner_user_id: u64,
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize)]
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struct TeamMember {
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pub struct TeamMember {
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membership_state: u8,
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pub membership_state: u8,
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permissions: Vec<String>,
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pub permissions: Vec<String>,
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team_id: u64,
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pub team_id: u64,
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user: UserObject,
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pub user: UserObject,
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "SCREAMING_SNAKE_CASE")]
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#[serde(rename_all = "SCREAMING_SNAKE_CASE")]
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enum MembershipState {
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pub enum MembershipState {
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Invited = 1,
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Invited = 1,
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Accepted = 2,
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Accepted = 2,
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Debug, Serialize, Deserialize)]
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struct InstallParams {
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pub struct InstallParams {
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scopes: Vec<String>,
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pub scopes: Vec<String>,
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permissions: String,
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pub permissions: String,
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Debug, Serialize, Deserialize)]
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pub struct MessageReference {
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pub struct MessageReference {
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message_id: String,
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pub message_id: String,
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channel_id: String,
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pub channel_id: String,
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guild_id: Option<String>,
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pub guild_id: Option<String>,
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fail_if_not_exists: Option<bool>,
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pub fail_if_not_exists: Option<bool>,
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize)]
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struct MessageInteraction {
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pub struct MessageInteraction {
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id: u64,
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pub id: u64,
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#[serde(rename = "type")]
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#[serde(rename = "type")]
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interaction_type: u8,
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pub interaction_type: u8,
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name: String,
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pub name: String,
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user: UserObject,
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pub user: UserObject,
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member: Option<GuildMember>,
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pub member: Option<GuildMember>,
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize, Clone)]
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struct GuildMember {
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pub struct GuildMember {
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user: Option<UserObject>,
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pub user: Option<UserObject>,
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nick: Option<String>,
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pub nick: Option<String>,
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avatar: Option<String>,
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pub avatar: Option<String>,
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roles: Vec<String>,
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pub roles: Vec<String>,
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joined_at: String,
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pub joined_at: String,
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premium_since: Option<String>,
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pub premium_since: Option<String>,
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deaf: bool,
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pub deaf: bool,
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mute: bool,
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pub mute: bool,
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flags: i32,
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pub flags: i32,
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pending: Option<bool>,
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pub pending: Option<bool>,
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permissions: Option<String>,
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pub permissions: Option<String>,
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communication_disabled_until: Option<String>,
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pub communication_disabled_until: Option<String>,
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Default, Debug, Serialize, Deserialize, Clone)]
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struct Channel {
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pub struct Channel {
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id: String,
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pub id: String,
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#[serde(rename = "type")]
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#[serde(rename = "type")]
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channel_type: i32,
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pub channel_type: i32,
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guild_id: Option<String>,
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pub guild_id: Option<String>,
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position: Option<i32>,
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pub position: Option<i32>,
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permission_overwrites: Option<Vec<PermissionOverwrite>>,
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pub permission_overwrites: Option<Vec<PermissionOverwrite>>,
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name: Option<String>,
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pub name: Option<String>,
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topic: Option<String>,
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pub topic: Option<String>,
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nsfw: Option<bool>,
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pub nsfw: Option<bool>,
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last_message_id: Option<String>,
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pub last_message_id: Option<String>,
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bitrate: Option<i32>,
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pub bitrate: Option<i32>,
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user_limit: Option<i32>,
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pub user_limit: Option<i32>,
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rate_limit_per_user: Option<i32>,
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pub rate_limit_per_user: Option<i32>,
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recipients: Option<Vec<UserObject>>,
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pub recipients: Option<Vec<UserObject>>,
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icon: Option<String>,
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pub icon: Option<String>,
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owner_id: Option<String>,
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pub owner_id: Option<String>,
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application_id: Option<String>,
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pub application_id: Option<String>,
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parent_id: Option<String>,
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pub parent_id: Option<String>,
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last_pin_timestamp: Option<String>,
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pub last_pin_timestamp: Option<String>,
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rtc_region: Option<String>,
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pub rtc_region: Option<String>,
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video_quality_mode: Option<i32>,
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pub video_quality_mode: Option<i32>,
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message_count: Option<i32>,
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pub message_count: Option<i32>,
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member_count: Option<i32>,
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pub member_count: Option<i32>,
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thread_metadata: Option<ThreadMetadata>,
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pub thread_metadata: Option<ThreadMetadata>,
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member: Option<ThreadMember>,
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pub member: Option<ThreadMember>,
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default_auto_archive_duration: Option<i32>,
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pub default_auto_archive_duration: Option<i32>,
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permissions: Option<String>,
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pub permissions: Option<String>,
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flags: Option<i32>,
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pub flags: Option<i32>,
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total_message_sent: Option<i32>,
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pub total_message_sent: Option<i32>,
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available_tags: Option<Vec<Tag>>,
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pub available_tags: Option<Vec<Tag>>,
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applied_tags: Option<Vec<String>>,
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pub applied_tags: Option<Vec<String>>,
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default_reaction_emoji: Option<DefaultReaction>,
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pub default_reaction_emoji: Option<DefaultReaction>,
|
||||||
default_thread_rate_limit_per_user: Option<i32>,
|
pub default_thread_rate_limit_per_user: Option<i32>,
|
||||||
default_sort_order: Option<i32>,
|
pub default_sort_order: Option<i32>,
|
||||||
default_forum_layout: Option<i32>,
|
pub default_forum_layout: Option<i32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct Tag {
|
pub struct Tag {
|
||||||
id: u64,
|
pub id: u64,
|
||||||
name: String,
|
pub name: String,
|
||||||
moderated: bool,
|
pub moderated: bool,
|
||||||
emoji_id: Option<u64>,
|
pub emoji_id: Option<u64>,
|
||||||
emoji_name: Option<String>,
|
pub emoji_name: Option<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Serialize, Deserialize)]
|
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||||
pub struct PermissionOverwrite {
|
pub struct PermissionOverwrite {
|
||||||
id: String,
|
pub id: String,
|
||||||
#[serde(rename = "type")]
|
#[serde(rename = "type")]
|
||||||
overwrite_type: u8,
|
pub overwrite_type: u8,
|
||||||
allow: String,
|
pub allow: String,
|
||||||
deny: String,
|
pub deny: String,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ThreadMetadata {
|
pub struct ThreadMetadata {
|
||||||
archived: bool,
|
pub archived: bool,
|
||||||
auto_archive_duration: i32,
|
pub auto_archive_duration: i32,
|
||||||
archive_timestamp: String,
|
pub archive_timestamp: String,
|
||||||
locked: bool,
|
pub locked: bool,
|
||||||
invitable: Option<bool>,
|
pub invitable: Option<bool>,
|
||||||
create_timestamp: Option<String>,
|
pub create_timestamp: Option<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Default, Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ThreadMember {
|
pub struct ThreadMember {
|
||||||
id: Option<u64>,
|
pub id: Option<u64>,
|
||||||
user_id: Option<u64>,
|
pub user_id: Option<u64>,
|
||||||
join_timestamp: Option<String>,
|
pub join_timestamp: Option<String>,
|
||||||
flags: Option<u64>,
|
pub flags: Option<u64>,
|
||||||
member: Option<GuildMember>,
|
pub member: Option<GuildMember>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct DefaultReaction {
|
pub struct DefaultReaction {
|
||||||
emoji_id: Option<String>,
|
pub emoji_id: Option<String>,
|
||||||
emoji_name: Option<String>,
|
pub emoji_name: Option<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Serialize, Deserialize)]
|
#[derive(Debug, Serialize, Deserialize)]
|
||||||
|
@ -657,44 +805,44 @@ pub enum Component {
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Serialize, Deserialize)]
|
#[derive(Debug, Serialize, Deserialize)]
|
||||||
struct StickerItem {
|
pub struct StickerItem {
|
||||||
id: u64,
|
pub id: u64,
|
||||||
name: String,
|
pub name: String,
|
||||||
format_type: u8,
|
pub format_type: u8,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Serialize, Deserialize)]
|
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||||
struct Sticker {
|
pub struct Sticker {
|
||||||
id: u64,
|
pub id: u64,
|
||||||
pack_id: Option<u64>,
|
pub pack_id: Option<u64>,
|
||||||
name: String,
|
pub name: String,
|
||||||
description: Option<String>,
|
pub description: Option<String>,
|
||||||
tags: String,
|
pub tags: String,
|
||||||
asset: Option<String>,
|
pub asset: Option<String>,
|
||||||
#[serde(rename = "type")]
|
#[serde(rename = "type")]
|
||||||
sticker_type: u8,
|
pub sticker_type: u8,
|
||||||
format_type: u8,
|
pub format_type: u8,
|
||||||
available: Option<bool>,
|
pub available: Option<bool>,
|
||||||
guild_id: Option<u64>,
|
pub guild_id: Option<u64>,
|
||||||
user: Option<UserObject>,
|
pub user: Option<UserObject>,
|
||||||
sort_value: Option<u8>,
|
pub sort_value: Option<u8>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Serialize, Deserialize)]
|
#[derive(Debug, Serialize, Deserialize)]
|
||||||
struct RoleSubscriptionData {
|
pub struct RoleSubscriptionData {
|
||||||
role_subscription_listing_id: u64,
|
pub role_subscription_listing_id: u64,
|
||||||
tier_name: String,
|
pub tier_name: String,
|
||||||
total_months_subscribed: u32,
|
pub total_months_subscribed: u32,
|
||||||
is_renewal: bool,
|
pub is_renewal: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize, Default)]
|
#[derive(Debug, Deserialize, Serialize, Default)]
|
||||||
pub struct TypingStartEvent {
|
pub struct TypingStartEvent {
|
||||||
channel_id: String,
|
pub channel_id: String,
|
||||||
guild_id: Option<String>,
|
pub guild_id: Option<String>,
|
||||||
user_id: String,
|
pub user_id: String,
|
||||||
timestamp: i64,
|
pub timestamp: i64,
|
||||||
member: Option<GuildMember>,
|
pub member: Option<GuildMember>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl WebSocketEvent for TypingStartEvent {}
|
impl WebSocketEvent for TypingStartEvent {}
|
||||||
|
@ -719,18 +867,28 @@ pub struct GatewayIdentifyConnectionProps {
|
||||||
pub device: String,
|
pub device: String,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize, Default)]
|
#[derive(Debug, Deserialize, Serialize, Default, Clone)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#presence-update-presence-update-event-fields
|
||||||
pub struct PresenceUpdate {
|
pub struct PresenceUpdate {
|
||||||
since: Option<i64>,
|
pub user: UserObject,
|
||||||
activities: Vec<Activity>,
|
pub guild_id: String,
|
||||||
status: String,
|
pub status: String,
|
||||||
afk: Option<bool>,
|
pub activities: Vec<Activity>,
|
||||||
|
pub client_status: ClientStatusObject
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize, Serialize, Default, Clone)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#client-status-object
|
||||||
|
pub struct ClientStatusObject {
|
||||||
|
pub desktop: Option<String>,
|
||||||
|
pub mobile: Option<String>,
|
||||||
|
pub web: Option<String>
|
||||||
}
|
}
|
||||||
|
|
||||||
impl WebSocketEvent for PresenceUpdate {}
|
impl WebSocketEvent for PresenceUpdate {}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct Activity {
|
pub struct Activity {
|
||||||
name: String,
|
name: String,
|
||||||
#[serde(rename = "type")]
|
#[serde(rename = "type")]
|
||||||
activity_type: i32,
|
activity_type: i32,
|
||||||
|
@ -749,19 +907,19 @@ struct Activity {
|
||||||
buttons: Option<Vec<ActivityButton>>,
|
buttons: Option<Vec<ActivityButton>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ActivityTimestamps {
|
struct ActivityTimestamps {
|
||||||
start: Option<i64>,
|
start: Option<i64>,
|
||||||
end: Option<i64>,
|
end: Option<i64>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ActivityParty {
|
struct ActivityParty {
|
||||||
id: Option<String>,
|
id: Option<String>,
|
||||||
size: Option<Vec<(i32, i32)>>,
|
size: Option<Vec<(i32, i32)>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ActivityAssets {
|
struct ActivityAssets {
|
||||||
large_image: Option<String>,
|
large_image: Option<String>,
|
||||||
large_text: Option<String>,
|
large_text: Option<String>,
|
||||||
|
@ -769,7 +927,7 @@ struct ActivityAssets {
|
||||||
small_text: Option<String>,
|
small_text: Option<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ActivitySecrets {
|
struct ActivitySecrets {
|
||||||
join: Option<String>,
|
join: Option<String>,
|
||||||
spectate: Option<String>,
|
spectate: Option<String>,
|
||||||
|
@ -777,7 +935,7 @@ struct ActivitySecrets {
|
||||||
match_string: Option<String>,
|
match_string: Option<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Deserialize, Serialize)]
|
#[derive(Debug, Deserialize, Serialize, Clone)]
|
||||||
struct ActivityButton {
|
struct ActivityButton {
|
||||||
label: String,
|
label: String,
|
||||||
url: String,
|
url: String,
|
||||||
|
@ -895,6 +1053,126 @@ pub struct UserUpdate {
|
||||||
|
|
||||||
impl WebSocketEvent for UserUpdate {}
|
impl WebSocketEvent for UserUpdate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#channel-create
|
||||||
|
/// Not directly serialized, as the inner payload is a channel object
|
||||||
|
pub struct ChannelCreate {
|
||||||
|
pub channel: Channel,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ChannelCreate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#channel-update
|
||||||
|
/// Not directly serialized, as the inner payload is a channel object
|
||||||
|
pub struct ChannelUpdate {
|
||||||
|
pub channel: Channel,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ChannelUpdate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#channel-delete
|
||||||
|
/// Not directly serialized, as the inner payload is a channel object
|
||||||
|
pub struct ChannelDelete {
|
||||||
|
pub channel: Channel,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ChannelDelete {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#thread-create
|
||||||
|
/// Not directly serialized, as the inner payload is a channel object
|
||||||
|
pub struct ThreadCreate {
|
||||||
|
pub thread: Channel,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ThreadCreate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#thread-update
|
||||||
|
/// Not directly serialized, as the inner payload is a channel object
|
||||||
|
pub struct ThreadUpdate {
|
||||||
|
pub thread: Channel,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ThreadUpdate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#thread-delete
|
||||||
|
/// Not directly serialized, as the inner payload is a channel object
|
||||||
|
pub struct ThreadDelete {
|
||||||
|
pub thread: Channel,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ThreadDelete {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#thread-list-sync
|
||||||
|
pub struct ThreadListSync {
|
||||||
|
pub guild_id: String,
|
||||||
|
pub channel_ids: Option<Vec<String>>,
|
||||||
|
pub threads: Vec<Channel>,
|
||||||
|
pub members: Vec<ThreadMember>
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ThreadListSync {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#thread-member-update
|
||||||
|
/// The inner payload is a thread member object with an extra field.
|
||||||
|
/// The extra field is a bit painful, because we can't just serialize a thread member object
|
||||||
|
pub struct ThreadMemberUpdate {
|
||||||
|
pub id: Option<u64>,
|
||||||
|
pub user_id: Option<u64>,
|
||||||
|
pub join_timestamp: Option<String>,
|
||||||
|
pub flags: Option<u64>,
|
||||||
|
pub member: Option<GuildMember>,
|
||||||
|
pub guild_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ThreadMemberUpdate {
|
||||||
|
/// Convert self to a thread member, losing the added guild_id field
|
||||||
|
pub fn to_thread_member(&self) -> ThreadMember {
|
||||||
|
ThreadMember { id: self.id, user_id: self.user_id, join_timestamp: self.join_timestamp.clone(), flags: self.flags, member: self.member.clone() }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ThreadMemberUpdate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#thread-members-update
|
||||||
|
pub struct ThreadMembersUpdate {
|
||||||
|
pub id: String,
|
||||||
|
pub guild_id: String,
|
||||||
|
/// Capped at 50
|
||||||
|
pub member_count: u8,
|
||||||
|
pub added_members: Option<Vec<ThreadMember>>,
|
||||||
|
pub removed_members: Option<Vec<String>>
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WebSocketEvent for ThreadMembersUpdate {}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize, Serialize, Default)]
|
||||||
|
/// See https://discord.com/developers/docs/topics/gateway-events#guild-create
|
||||||
|
/// This one is particularly painful, it can be a Guild object with extra field or an unavailbile guild object
|
||||||
|
pub struct GuildCreate {
|
||||||
|
pub d: GuildCreateDataOption
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize, Serialize)]
|
||||||
|
pub enum GuildCreateDataOption {
|
||||||
|
UnavailableGuild(UnavailableGuild),
|
||||||
|
Guild(Guild)
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for GuildCreateDataOption {
|
||||||
|
fn default() -> Self {
|
||||||
|
GuildCreateDataOption::UnavailableGuild(UnavailableGuild::default())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl WebSocketEvent for GuildCreate {}
|
||||||
|
|
||||||
#[derive(Debug, Default, Deserialize, Serialize)]
|
#[derive(Debug, Default, Deserialize, Serialize)]
|
||||||
pub struct GatewayPayload {
|
pub struct GatewayPayload {
|
||||||
pub op: u8,
|
pub op: u8,
|
||||||
|
|
115
src/gateway.rs
115
src/gateway.rs
|
@ -167,7 +167,9 @@ impl Gateway {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
let gateway_payload: GatewayPayload = serde_json::from_str(msg.to_text().unwrap()).unwrap();
|
let msg_string = msg.to_string();
|
||||||
|
|
||||||
|
let gateway_payload: GatewayPayload = serde_json::from_str(&msg_string).unwrap();
|
||||||
|
|
||||||
// See https://discord.com/developers/docs/topics/opcodes-and-status-codes#gateway-gateway-opcodes
|
// See https://discord.com/developers/docs/topics/opcodes-and-status-codes#gateway-gateway-opcodes
|
||||||
match gateway_payload.op {
|
match gateway_payload.op {
|
||||||
|
@ -189,17 +191,56 @@ impl Gateway {
|
||||||
"AUTO_MODERATION_RULE_UPDATE" => {}
|
"AUTO_MODERATION_RULE_UPDATE" => {}
|
||||||
"AUTO_MODERATION_RULE_DELETE" => {}
|
"AUTO_MODERATION_RULE_DELETE" => {}
|
||||||
"AUTO_MODERATION_ACTION_EXECUTION" => {}
|
"AUTO_MODERATION_ACTION_EXECUTION" => {}
|
||||||
"CHANNEL_CREATE" => {}
|
"CHANNEL_CREATE" => {
|
||||||
"CHANNEL_UPDATE" => {}
|
let channel: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
"CHANNEL_DELETE" => {}
|
let new_data = ChannelCreate {channel};
|
||||||
"CHANNEL_PINS_UPDATE" => {}
|
self.events.lock().await.channel.create.update_data(new_data).await;
|
||||||
"THREAD_CREATE" => {}
|
}
|
||||||
"THREAD_UPDATE" => {}
|
"CHANNEL_UPDATE" => {
|
||||||
"THREAD_DELETE" => {}
|
let channel: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
"THREAD_LIST_SYNC" => {}
|
let new_data = ChannelUpdate {channel};
|
||||||
"THREAD_MEMBER_UPDATE" => {}
|
self.events.lock().await.channel.update.update_data(new_data).await;
|
||||||
"THREAD_MEMBERS_UPDATE" => {}
|
}
|
||||||
"GUILD_CREATE" => {}
|
"CHANNEL_DELETE" => {
|
||||||
|
let channel: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
let new_data = ChannelDelete {channel};
|
||||||
|
self.events.lock().await.channel.delete.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"CHANNEL_PINS_UPDATE" => {
|
||||||
|
let new_data: ChannelPinsUpdate = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
self.events.lock().await.channel.pins_update.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"THREAD_CREATE" => {
|
||||||
|
let thread: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
let new_data = ThreadCreate {thread};
|
||||||
|
self.events.lock().await.thread.create.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"THREAD_UPDATE" => {
|
||||||
|
let thread: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
let new_data = ThreadUpdate {thread};
|
||||||
|
self.events.lock().await.thread.update.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"THREAD_DELETE" => {
|
||||||
|
let thread: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
let new_data = ThreadDelete {thread};
|
||||||
|
self.events.lock().await.thread.delete.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"THREAD_LIST_SYNC" => {
|
||||||
|
let new_data: ThreadListSync = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
self.events.lock().await.thread.list_sync.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"THREAD_MEMBER_UPDATE" => {
|
||||||
|
let new_data: ThreadMemberUpdate = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
self.events.lock().await.thread.member_update.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"THREAD_MEMBERS_UPDATE" => {
|
||||||
|
let new_data: ThreadMembersUpdate = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
self.events.lock().await.thread.members_update.update_data(new_data).await;
|
||||||
|
}
|
||||||
|
"GUILD_CREATE" => {
|
||||||
|
let new_data: GuildCreate = serde_json::from_str(&msg_string).unwrap();
|
||||||
|
self.events.lock().await.guild.create.update_data(new_data).await;
|
||||||
|
}
|
||||||
"GUILD_UPDATE" => {}
|
"GUILD_UPDATE" => {}
|
||||||
"GUILD_DELETE" => {
|
"GUILD_DELETE" => {
|
||||||
let _new_data: UnavailableGuild = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
let _new_data: UnavailableGuild = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
|
@ -280,7 +321,7 @@ impl Gateway {
|
||||||
"USER_UPDATE" => {
|
"USER_UPDATE" => {
|
||||||
let user: UserObject = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
let user: UserObject = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
|
||||||
let new_data = UserUpdate {user};
|
let new_data = UserUpdate {user};
|
||||||
self.events.lock().await.user.user_update.update_data(new_data).await;
|
self.events.lock().await.user.update.update_data(new_data).await;
|
||||||
}
|
}
|
||||||
"VOICE_STATE_UPDATE" => {}
|
"VOICE_STATE_UPDATE" => {}
|
||||||
"VOICE_SERVER_UPDATE" => {}
|
"VOICE_SERVER_UPDATE" => {}
|
||||||
|
@ -473,6 +514,9 @@ mod events {
|
||||||
pub struct Events {
|
pub struct Events {
|
||||||
pub message: Message,
|
pub message: Message,
|
||||||
pub user: User,
|
pub user: User,
|
||||||
|
pub channel: Channel,
|
||||||
|
pub thread: Thread,
|
||||||
|
pub guild: Guild,
|
||||||
pub gateway_identify_payload: GatewayEvent<GatewayIdentifyPayload>,
|
pub gateway_identify_payload: GatewayEvent<GatewayIdentifyPayload>,
|
||||||
pub gateway_resume: GatewayEvent<GatewayResume>,
|
pub gateway_resume: GatewayEvent<GatewayResume>,
|
||||||
}
|
}
|
||||||
|
@ -491,10 +535,53 @@ mod events {
|
||||||
|
|
||||||
#[derive(Default, Debug)]
|
#[derive(Default, Debug)]
|
||||||
pub struct User {
|
pub struct User {
|
||||||
pub user_update: GatewayEvent<UserUpdate>,
|
pub update: GatewayEvent<UserUpdate>,
|
||||||
pub presence_update: GatewayEvent<PresenceUpdate>,
|
pub presence_update: GatewayEvent<PresenceUpdate>,
|
||||||
pub typing_start_event: GatewayEvent<TypingStartEvent>,
|
pub typing_start_event: GatewayEvent<TypingStartEvent>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Default, Debug)]
|
||||||
|
pub struct Channel {
|
||||||
|
pub create: GatewayEvent<ChannelCreate>,
|
||||||
|
pub update: GatewayEvent<ChannelUpdate>,
|
||||||
|
pub delete: GatewayEvent<ChannelDelete>,
|
||||||
|
pub pins_update: GatewayEvent<ChannelPinsUpdate>
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default, Debug)]
|
||||||
|
pub struct Thread {
|
||||||
|
pub create: GatewayEvent<ThreadCreate>,
|
||||||
|
pub update: GatewayEvent<ThreadUpdate>,
|
||||||
|
pub delete: GatewayEvent<ThreadDelete>,
|
||||||
|
pub list_sync: GatewayEvent<ThreadListSync>,
|
||||||
|
pub member_update: GatewayEvent<ThreadMemberUpdate>,
|
||||||
|
pub members_update: GatewayEvent<ThreadMembersUpdate>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default, Debug)]
|
||||||
|
pub struct Guild {
|
||||||
|
pub create: GatewayEvent<GuildCreate>,
|
||||||
|
/*pub update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub delete: GatewayEvent<ThreadCreate>,
|
||||||
|
pub audit_log_entry_create: GatewayEvent<ThreadCreate>,
|
||||||
|
pub ban_add: GatewayEvent<ThreadCreate>,
|
||||||
|
pub ban_remove: GatewayEvent<ThreadCreate>,
|
||||||
|
pub emojis_update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub stickers_update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub integrations_update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub member_add: GatewayEvent<ThreadCreate>,
|
||||||
|
pub member_remove: GatewayEvent<ThreadCreate>,
|
||||||
|
pub member_update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub members_chunk: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_create: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_delete: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_scheduled_event_create: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_scheduled_event_update: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_scheduled_event_delete: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_scheduled_event_user_add: GatewayEvent<ThreadCreate>,
|
||||||
|
pub role_scheduled_event_user_remove: GatewayEvent<ThreadCreate>,*/
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(test)]
|
#[cfg(test)]
|
||||||
|
|
Loading…
Reference in New Issue