Add channel and thread types, start guild

This commit is contained in:
kozabrada123 2023-05-13 21:27:44 +02:00
parent 3d37373f98
commit 0c3e99057f
2 changed files with 566 additions and 201 deletions

View File

@ -6,6 +6,7 @@ I do not feel like re-documenting all of this, as everything is already perfectl
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use serde_json::from_value;
use crate::{api::limits::Limits, instance::Instance};
@ -139,7 +140,154 @@ pub struct UnavailableGuild {
unavailable: bool
}
#[derive(Serialize, Deserialize, Debug, Default)]
/// See https://discord.com/developers/docs/resources/guild
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct Guild {
pub id: String,
pub name: String,
pub icon: Option<String>,
pub icon_hash: Option<String>,
pub splash: Option<String>,
pub discovery_splash: Option<String>,
pub owner: Option<bool>,
pub owner_id: String,
pub permissions: Option<String>,
pub afk_channel_id: Option<String>,
pub afk_timeout: u8,
pub widget_enabled: Option<bool>,
pub widget_channel_id: Option<String>,
pub verification_level: u8,
pub default_message_notifications: u8,
pub explicit_content_filter: u8,
pub roles: Vec<RoleObject>,
pub emojis: Vec<Emoji>,
pub features: Vec<String>,
pub mfa_level: u8,
pub application_id: Option<String>,
pub system_channel_id: Option<String>,
pub system_channel_flags: u8,
pub rules_channel_id: Option<String>,
pub max_presences: Option<u64>,
pub max_members: Option<u64>,
pub vanity_url_code: Option<String>,
pub description: Option<String>,
pub banner: Option<String>,
pub premium_tier: u8,
pub premium_subscription_count: Option<u64>,
pub preferred_locale: String,
pub public_updates_channel_id: Option<String>,
pub max_video_channel_users: Option<u8>,
pub max_stage_video_channel_users: Option<u8>,
pub approximate_member_count: Option<u64>,
pub approximate_presence_count: Option<u64>,
pub welcome_screen: Option<WelcomeScreenObject>,
pub nsfw_level: u8,
pub stickers: Option<Vec<Sticker>>,
pub premium_progress_bar_enabled: bool
}
/// See https://discord.com/developers/docs/topics/gateway-events#guild-create-guild-create-extra-fields
/// This is like [Guild], expect it has extra fields
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct GuildCreateGuild {
pub id: String,
pub name: String,
pub icon: Option<String>,
pub icon_hash: Option<String>,
pub splash: Option<String>,
pub discovery_splash: Option<String>,
pub owner: Option<bool>,
pub owner_id: String,
pub permissions: Option<String>,
pub afk_channel_id: Option<String>,
pub afk_timeout: u8,
pub widget_enabled: Option<bool>,
pub widget_channel_id: Option<String>,
pub verification_level: u8,
pub default_message_notifications: u8,
pub explicit_content_filter: u8,
pub roles: Vec<RoleObject>,
pub emojis: Vec<Emoji>,
pub features: Vec<String>,
pub mfa_level: u8,
pub application_id: Option<String>,
pub system_channel_id: Option<String>,
pub system_channel_flags: u8,
pub rules_channel_id: Option<String>,
pub max_presences: Option<u64>,
pub max_members: Option<u64>,
pub vanity_url_code: Option<String>,
pub description: Option<String>,
pub banner: Option<String>,
pub premium_tier: u8,
pub premium_subscription_count: Option<u64>,
pub preferred_locale: String,
pub public_updates_channel_id: Option<String>,
pub max_video_channel_users: Option<u8>,
pub max_stage_video_channel_users: Option<u8>,
pub approximate_member_count: Option<u64>,
pub approximate_presence_count: Option<u64>,
pub welcome_screen: Option<WelcomeScreenObject>,
pub nsfw_level: u8,
pub stickers: Option<Vec<Sticker>>,
pub premium_progress_bar_enabled: bool,
// ------ Extra Fields ------
pub joined_at: DateTime<Utc>,
pub large: bool,
pub unavailable: Option<bool>,
pub member_count: u64,
// to:do implement voice states
//pub voice_states: Vec<VoiceState>,
pub members: Vec<GuildMember>,
pub channels: Vec<Channel>,
pub threads: Vec<Channel>,
pub presences: Vec<PresenceUpdate>,
// to:do add stage instances
//pub stage_instances: Vec<StageInstance>,
// to:do add guild schedules events
//pub guild_scheduled_events: Vec<GuildScheduledEvent>
}
impl GuildCreateGuild {
/// Converts self to a [Guild], discarding the extra fields
pub fn to_guild(&self) -> Guild {
let as_value = serde_json::to_value(&self).unwrap();
return from_value(as_value).unwrap();
}
}
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct WelcomeScreenObject {
pub description: Option<String>,
pub welcome_channels: Vec<WelcomeScreenChannel>
}
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct WelcomeScreenChannel {
pub channel_id: String,
pub description: String,
pub emoji_id: Option<String>,
pub emoji_name: Option<String>
}
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
/// See https://discord.com/developers/docs/topics/permissions#role-object
pub struct RoleObject {
pub id: String,
pub name: String,
pub color: f64,
pub hoist: bool,
pub icon: Option<String>,
pub unicode_emoji: Option<String>,
pub position: u16,
pub permissions: String,
pub managed: bool,
pub mentionable: bool,
// to:do add role tags https://discord.com/developers/docs/topics/permissions#role-object-role-tags-structure
//pub tags: Option<RoleTags>
}
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct UserObject {
pub id: String,
username: String,
@ -447,201 +595,201 @@ struct EmbedField {
}
#[derive(Debug, Serialize, Deserialize)]
struct Reaction {
count: i32,
me: bool,
emoji: Emoji,
pub struct Reaction {
pub count: i32,
pub me: bool,
pub emoji: Emoji,
}
#[derive(Debug, Deserialize, Serialize, Default)]
struct Emoji {
id: Option<u64>,
name: Option<String>,
roles: Option<Vec<u64>>,
user: Option<UserObject>,
require_colons: Option<bool>,
managed: Option<bool>,
animated: Option<bool>,
available: Option<bool>,
#[derive(Debug, Deserialize, Serialize, Default, Clone)]
pub struct Emoji {
pub id: Option<u64>,
pub name: Option<String>,
pub roles: Option<Vec<u64>>,
pub user: Option<UserObject>,
pub require_colons: Option<bool>,
pub managed: Option<bool>,
pub animated: Option<bool>,
pub available: Option<bool>,
}
#[derive(Debug, Serialize, Deserialize)]
struct MessageActivity {
pub struct MessageActivity {
#[serde(rename = "type")]
activity_type: i64,
party_id: Option<String>,
pub activity_type: i64,
pub party_id: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
struct Application {
id: String,
name: String,
icon: Option<String>,
description: String,
rpc_origins: Option<Vec<String>>,
bot_public: bool,
bot_require_code_grant: bool,
terms_of_service_url: Option<String>,
privacy_policy_url: Option<String>,
owner: Option<UserObject>,
summary: String,
verify_key: String,
team: Option<Team>,
guild_id: Option<String>,
primary_sku_id: Option<String>,
slug: Option<String>,
cover_image: Option<String>,
flags: Option<i32>,
tags: Option<Vec<String>>,
install_params: Option<InstallParams>,
custom_install_url: Option<String>,
role_connections_verification_url: Option<String>,
pub struct Application {
pub id: String,
pub name: String,
pub icon: Option<String>,
pub description: String,
pub rpc_origins: Option<Vec<String>>,
pub bot_public: bool,
pub bot_require_code_grant: bool,
pub terms_of_service_url: Option<String>,
pub privacy_policy_url: Option<String>,
pub owner: Option<UserObject>,
pub summary: String,
pub verify_key: String,
pub team: Option<Team>,
pub guild_id: Option<String>,
pub primary_sku_id: Option<String>,
pub slug: Option<String>,
pub cover_image: Option<String>,
pub flags: Option<i32>,
pub tags: Option<Vec<String>>,
pub install_params: Option<InstallParams>,
pub custom_install_url: Option<String>,
pub role_connections_verification_url: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
struct Team {
icon: Option<String>,
id: u64,
members: Vec<TeamMember>,
name: String,
owner_user_id: u64,
pub struct Team {
pub icon: Option<String>,
pub id: u64,
pub members: Vec<TeamMember>,
pub name: String,
pub owner_user_id: u64,
}
#[derive(Debug, Deserialize, Serialize)]
struct TeamMember {
membership_state: u8,
permissions: Vec<String>,
team_id: u64,
user: UserObject,
pub struct TeamMember {
pub membership_state: u8,
pub permissions: Vec<String>,
pub team_id: u64,
pub user: UserObject,
}
#[derive(Debug, Deserialize, Serialize)]
#[serde(rename_all = "SCREAMING_SNAKE_CASE")]
enum MembershipState {
pub enum MembershipState {
Invited = 1,
Accepted = 2,
}
#[derive(Debug, Serialize, Deserialize)]
struct InstallParams {
scopes: Vec<String>,
permissions: String,
pub struct InstallParams {
pub scopes: Vec<String>,
pub permissions: String,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct MessageReference {
message_id: String,
channel_id: String,
guild_id: Option<String>,
fail_if_not_exists: Option<bool>,
pub message_id: String,
pub channel_id: String,
pub guild_id: Option<String>,
pub fail_if_not_exists: Option<bool>,
}
#[derive(Debug, Deserialize, Serialize)]
struct MessageInteraction {
id: u64,
pub struct MessageInteraction {
pub id: u64,
#[serde(rename = "type")]
interaction_type: u8,
name: String,
user: UserObject,
member: Option<GuildMember>,
pub interaction_type: u8,
pub name: String,
pub user: UserObject,
pub member: Option<GuildMember>,
}
#[derive(Debug, Deserialize, Serialize)]
struct GuildMember {
user: Option<UserObject>,
nick: Option<String>,
avatar: Option<String>,
roles: Vec<String>,
joined_at: String,
premium_since: Option<String>,
deaf: bool,
mute: bool,
flags: i32,
pending: Option<bool>,
permissions: Option<String>,
communication_disabled_until: Option<String>,
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct GuildMember {
pub user: Option<UserObject>,
pub nick: Option<String>,
pub avatar: Option<String>,
pub roles: Vec<String>,
pub joined_at: String,
pub premium_since: Option<String>,
pub deaf: bool,
pub mute: bool,
pub flags: i32,
pub pending: Option<bool>,
pub permissions: Option<String>,
pub communication_disabled_until: Option<String>,
}
#[derive(Debug, Serialize, Deserialize)]
struct Channel {
id: String,
#[derive(Default, Debug, Serialize, Deserialize, Clone)]
pub struct Channel {
pub id: String,
#[serde(rename = "type")]
channel_type: i32,
guild_id: Option<String>,
position: Option<i32>,
permission_overwrites: Option<Vec<PermissionOverwrite>>,
name: Option<String>,
topic: Option<String>,
nsfw: Option<bool>,
last_message_id: Option<String>,
bitrate: Option<i32>,
user_limit: Option<i32>,
rate_limit_per_user: Option<i32>,
recipients: Option<Vec<UserObject>>,
icon: Option<String>,
owner_id: Option<String>,
application_id: Option<String>,
parent_id: Option<String>,
last_pin_timestamp: Option<String>,
rtc_region: Option<String>,
video_quality_mode: Option<i32>,
message_count: Option<i32>,
member_count: Option<i32>,
thread_metadata: Option<ThreadMetadata>,
member: Option<ThreadMember>,
default_auto_archive_duration: Option<i32>,
permissions: Option<String>,
flags: Option<i32>,
total_message_sent: Option<i32>,
available_tags: Option<Vec<Tag>>,
applied_tags: Option<Vec<String>>,
default_reaction_emoji: Option<DefaultReaction>,
default_thread_rate_limit_per_user: Option<i32>,
default_sort_order: Option<i32>,
default_forum_layout: Option<i32>,
pub channel_type: i32,
pub guild_id: Option<String>,
pub position: Option<i32>,
pub permission_overwrites: Option<Vec<PermissionOverwrite>>,
pub name: Option<String>,
pub topic: Option<String>,
pub nsfw: Option<bool>,
pub last_message_id: Option<String>,
pub bitrate: Option<i32>,
pub user_limit: Option<i32>,
pub rate_limit_per_user: Option<i32>,
pub recipients: Option<Vec<UserObject>>,
pub icon: Option<String>,
pub owner_id: Option<String>,
pub application_id: Option<String>,
pub parent_id: Option<String>,
pub last_pin_timestamp: Option<String>,
pub rtc_region: Option<String>,
pub video_quality_mode: Option<i32>,
pub message_count: Option<i32>,
pub member_count: Option<i32>,
pub thread_metadata: Option<ThreadMetadata>,
pub member: Option<ThreadMember>,
pub default_auto_archive_duration: Option<i32>,
pub permissions: Option<String>,
pub flags: Option<i32>,
pub total_message_sent: Option<i32>,
pub available_tags: Option<Vec<Tag>>,
pub applied_tags: Option<Vec<String>>,
pub default_reaction_emoji: Option<DefaultReaction>,
pub default_thread_rate_limit_per_user: Option<i32>,
pub default_sort_order: Option<i32>,
pub default_forum_layout: Option<i32>,
}
#[derive(Debug, Deserialize, Serialize)]
struct Tag {
id: u64,
name: String,
moderated: bool,
emoji_id: Option<u64>,
emoji_name: Option<String>,
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct Tag {
pub id: u64,
pub name: String,
pub moderated: bool,
pub emoji_id: Option<u64>,
pub emoji_name: Option<String>,
}
#[derive(Debug, Serialize, Deserialize)]
#[derive(Debug, Serialize, Deserialize, Clone)]
pub struct PermissionOverwrite {
id: String,
pub id: String,
#[serde(rename = "type")]
overwrite_type: u8,
allow: String,
deny: String,
pub overwrite_type: u8,
pub allow: String,
pub deny: String,
}
#[derive(Debug, Deserialize, Serialize)]
struct ThreadMetadata {
archived: bool,
auto_archive_duration: i32,
archive_timestamp: String,
locked: bool,
invitable: Option<bool>,
create_timestamp: Option<String>,
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct ThreadMetadata {
pub archived: bool,
pub auto_archive_duration: i32,
pub archive_timestamp: String,
pub locked: bool,
pub invitable: Option<bool>,
pub create_timestamp: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
struct ThreadMember {
id: Option<u64>,
user_id: Option<u64>,
join_timestamp: Option<String>,
flags: Option<u64>,
member: Option<GuildMember>,
#[derive(Default, Debug, Deserialize, Serialize, Clone)]
pub struct ThreadMember {
pub id: Option<u64>,
pub user_id: Option<u64>,
pub join_timestamp: Option<String>,
pub flags: Option<u64>,
pub member: Option<GuildMember>,
}
#[derive(Debug, Deserialize, Serialize)]
struct DefaultReaction {
emoji_id: Option<String>,
emoji_name: Option<String>,
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct DefaultReaction {
pub emoji_id: Option<String>,
pub emoji_name: Option<String>,
}
#[derive(Debug, Serialize, Deserialize)]
@ -657,44 +805,44 @@ pub enum Component {
}
#[derive(Debug, Serialize, Deserialize)]
struct StickerItem {
id: u64,
name: String,
format_type: u8,
pub struct StickerItem {
pub id: u64,
pub name: String,
pub format_type: u8,
}
#[derive(Debug, Serialize, Deserialize)]
struct Sticker {
id: u64,
pack_id: Option<u64>,
name: String,
description: Option<String>,
tags: String,
asset: Option<String>,
#[derive(Debug, Serialize, Deserialize, Clone)]
pub struct Sticker {
pub id: u64,
pub pack_id: Option<u64>,
pub name: String,
pub description: Option<String>,
pub tags: String,
pub asset: Option<String>,
#[serde(rename = "type")]
sticker_type: u8,
format_type: u8,
available: Option<bool>,
guild_id: Option<u64>,
user: Option<UserObject>,
sort_value: Option<u8>,
pub sticker_type: u8,
pub format_type: u8,
pub available: Option<bool>,
pub guild_id: Option<u64>,
pub user: Option<UserObject>,
pub sort_value: Option<u8>,
}
#[derive(Debug, Serialize, Deserialize)]
struct RoleSubscriptionData {
role_subscription_listing_id: u64,
tier_name: String,
total_months_subscribed: u32,
is_renewal: bool,
pub struct RoleSubscriptionData {
pub role_subscription_listing_id: u64,
pub tier_name: String,
pub total_months_subscribed: u32,
pub is_renewal: bool,
}
#[derive(Debug, Deserialize, Serialize, Default)]
pub struct TypingStartEvent {
channel_id: String,
guild_id: Option<String>,
user_id: String,
timestamp: i64,
member: Option<GuildMember>,
pub channel_id: String,
pub guild_id: Option<String>,
pub user_id: String,
pub timestamp: i64,
pub member: Option<GuildMember>,
}
impl WebSocketEvent for TypingStartEvent {}
@ -719,18 +867,28 @@ pub struct GatewayIdentifyConnectionProps {
pub device: String,
}
#[derive(Debug, Deserialize, Serialize, Default)]
#[derive(Debug, Deserialize, Serialize, Default, Clone)]
/// See https://discord.com/developers/docs/topics/gateway-events#presence-update-presence-update-event-fields
pub struct PresenceUpdate {
since: Option<i64>,
activities: Vec<Activity>,
status: String,
afk: Option<bool>,
pub user: UserObject,
pub guild_id: String,
pub status: String,
pub activities: Vec<Activity>,
pub client_status: ClientStatusObject
}
#[derive(Debug, Deserialize, Serialize, Default, Clone)]
/// See https://discord.com/developers/docs/topics/gateway-events#client-status-object
pub struct ClientStatusObject {
pub desktop: Option<String>,
pub mobile: Option<String>,
pub web: Option<String>
}
impl WebSocketEvent for PresenceUpdate {}
#[derive(Debug, Deserialize, Serialize)]
struct Activity {
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct Activity {
name: String,
#[serde(rename = "type")]
activity_type: i32,
@ -749,19 +907,19 @@ struct Activity {
buttons: Option<Vec<ActivityButton>>,
}
#[derive(Debug, Deserialize, Serialize)]
#[derive(Debug, Deserialize, Serialize, Clone)]
struct ActivityTimestamps {
start: Option<i64>,
end: Option<i64>,
}
#[derive(Debug, Deserialize, Serialize)]
#[derive(Debug, Deserialize, Serialize, Clone)]
struct ActivityParty {
id: Option<String>,
size: Option<Vec<(i32, i32)>>,
}
#[derive(Debug, Deserialize, Serialize)]
#[derive(Debug, Deserialize, Serialize, Clone)]
struct ActivityAssets {
large_image: Option<String>,
large_text: Option<String>,
@ -769,7 +927,7 @@ struct ActivityAssets {
small_text: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
#[derive(Debug, Deserialize, Serialize, Clone)]
struct ActivitySecrets {
join: Option<String>,
spectate: Option<String>,
@ -777,7 +935,7 @@ struct ActivitySecrets {
match_string: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
#[derive(Debug, Deserialize, Serialize, Clone)]
struct ActivityButton {
label: String,
url: String,
@ -895,6 +1053,126 @@ pub struct UserUpdate {
impl WebSocketEvent for UserUpdate {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#channel-create
/// Not directly serialized, as the inner payload is a channel object
pub struct ChannelCreate {
pub channel: Channel,
}
impl WebSocketEvent for ChannelCreate {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#channel-update
/// Not directly serialized, as the inner payload is a channel object
pub struct ChannelUpdate {
pub channel: Channel,
}
impl WebSocketEvent for ChannelUpdate {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#channel-delete
/// Not directly serialized, as the inner payload is a channel object
pub struct ChannelDelete {
pub channel: Channel,
}
impl WebSocketEvent for ChannelDelete {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#thread-create
/// Not directly serialized, as the inner payload is a channel object
pub struct ThreadCreate {
pub thread: Channel,
}
impl WebSocketEvent for ThreadCreate {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#thread-update
/// Not directly serialized, as the inner payload is a channel object
pub struct ThreadUpdate {
pub thread: Channel,
}
impl WebSocketEvent for ThreadUpdate {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#thread-delete
/// Not directly serialized, as the inner payload is a channel object
pub struct ThreadDelete {
pub thread: Channel,
}
impl WebSocketEvent for ThreadDelete {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#thread-list-sync
pub struct ThreadListSync {
pub guild_id: String,
pub channel_ids: Option<Vec<String>>,
pub threads: Vec<Channel>,
pub members: Vec<ThreadMember>
}
impl WebSocketEvent for ThreadListSync {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#thread-member-update
/// The inner payload is a thread member object with an extra field.
/// The extra field is a bit painful, because we can't just serialize a thread member object
pub struct ThreadMemberUpdate {
pub id: Option<u64>,
pub user_id: Option<u64>,
pub join_timestamp: Option<String>,
pub flags: Option<u64>,
pub member: Option<GuildMember>,
pub guild_id: String,
}
impl ThreadMemberUpdate {
/// Convert self to a thread member, losing the added guild_id field
pub fn to_thread_member(&self) -> ThreadMember {
ThreadMember { id: self.id, user_id: self.user_id, join_timestamp: self.join_timestamp.clone(), flags: self.flags, member: self.member.clone() }
}
}
impl WebSocketEvent for ThreadMemberUpdate {}
#[derive(Debug, Default, Deserialize, Serialize)]
/// See https://discord.com/developers/docs/topics/gateway-events#thread-members-update
pub struct ThreadMembersUpdate {
pub id: String,
pub guild_id: String,
/// Capped at 50
pub member_count: u8,
pub added_members: Option<Vec<ThreadMember>>,
pub removed_members: Option<Vec<String>>
}
impl WebSocketEvent for ThreadMembersUpdate {}
#[derive(Debug, Deserialize, Serialize, Default)]
/// See https://discord.com/developers/docs/topics/gateway-events#guild-create
/// This one is particularly painful, it can be a Guild object with extra field or an unavailbile guild object
pub struct GuildCreate {
pub d: GuildCreateDataOption
}
#[derive(Debug, Deserialize, Serialize)]
pub enum GuildCreateDataOption {
UnavailableGuild(UnavailableGuild),
Guild(Guild)
}
impl Default for GuildCreateDataOption {
fn default() -> Self {
GuildCreateDataOption::UnavailableGuild(UnavailableGuild::default())
}
}
impl WebSocketEvent for GuildCreate {}
#[derive(Debug, Default, Deserialize, Serialize)]
pub struct GatewayPayload {
pub op: u8,

View File

@ -167,7 +167,9 @@ impl Gateway {
return;
}
let gateway_payload: GatewayPayload = serde_json::from_str(msg.to_text().unwrap()).unwrap();
let msg_string = msg.to_string();
let gateway_payload: GatewayPayload = serde_json::from_str(&msg_string).unwrap();
// See https://discord.com/developers/docs/topics/opcodes-and-status-codes#gateway-gateway-opcodes
match gateway_payload.op {
@ -189,17 +191,56 @@ impl Gateway {
"AUTO_MODERATION_RULE_UPDATE" => {}
"AUTO_MODERATION_RULE_DELETE" => {}
"AUTO_MODERATION_ACTION_EXECUTION" => {}
"CHANNEL_CREATE" => {}
"CHANNEL_UPDATE" => {}
"CHANNEL_DELETE" => {}
"CHANNEL_PINS_UPDATE" => {}
"THREAD_CREATE" => {}
"THREAD_UPDATE" => {}
"THREAD_DELETE" => {}
"THREAD_LIST_SYNC" => {}
"THREAD_MEMBER_UPDATE" => {}
"THREAD_MEMBERS_UPDATE" => {}
"GUILD_CREATE" => {}
"CHANNEL_CREATE" => {
let channel: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = ChannelCreate {channel};
self.events.lock().await.channel.create.update_data(new_data).await;
}
"CHANNEL_UPDATE" => {
let channel: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = ChannelUpdate {channel};
self.events.lock().await.channel.update.update_data(new_data).await;
}
"CHANNEL_DELETE" => {
let channel: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = ChannelDelete {channel};
self.events.lock().await.channel.delete.update_data(new_data).await;
}
"CHANNEL_PINS_UPDATE" => {
let new_data: ChannelPinsUpdate = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
self.events.lock().await.channel.pins_update.update_data(new_data).await;
}
"THREAD_CREATE" => {
let thread: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = ThreadCreate {thread};
self.events.lock().await.thread.create.update_data(new_data).await;
}
"THREAD_UPDATE" => {
let thread: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = ThreadUpdate {thread};
self.events.lock().await.thread.update.update_data(new_data).await;
}
"THREAD_DELETE" => {
let thread: Channel = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = ThreadDelete {thread};
self.events.lock().await.thread.delete.update_data(new_data).await;
}
"THREAD_LIST_SYNC" => {
let new_data: ThreadListSync = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
self.events.lock().await.thread.list_sync.update_data(new_data).await;
}
"THREAD_MEMBER_UPDATE" => {
let new_data: ThreadMemberUpdate = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
self.events.lock().await.thread.member_update.update_data(new_data).await;
}
"THREAD_MEMBERS_UPDATE" => {
let new_data: ThreadMembersUpdate = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
self.events.lock().await.thread.members_update.update_data(new_data).await;
}
"GUILD_CREATE" => {
let new_data: GuildCreate = serde_json::from_str(&msg_string).unwrap();
self.events.lock().await.guild.create.update_data(new_data).await;
}
"GUILD_UPDATE" => {}
"GUILD_DELETE" => {
let _new_data: UnavailableGuild = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
@ -280,7 +321,7 @@ impl Gateway {
"USER_UPDATE" => {
let user: UserObject = serde_json::from_value(gateway_payload.d.unwrap()).unwrap();
let new_data = UserUpdate {user};
self.events.lock().await.user.user_update.update_data(new_data).await;
self.events.lock().await.user.update.update_data(new_data).await;
}
"VOICE_STATE_UPDATE" => {}
"VOICE_SERVER_UPDATE" => {}
@ -473,6 +514,9 @@ mod events {
pub struct Events {
pub message: Message,
pub user: User,
pub channel: Channel,
pub thread: Thread,
pub guild: Guild,
pub gateway_identify_payload: GatewayEvent<GatewayIdentifyPayload>,
pub gateway_resume: GatewayEvent<GatewayResume>,
}
@ -491,10 +535,53 @@ mod events {
#[derive(Default, Debug)]
pub struct User {
pub user_update: GatewayEvent<UserUpdate>,
pub update: GatewayEvent<UserUpdate>,
pub presence_update: GatewayEvent<PresenceUpdate>,
pub typing_start_event: GatewayEvent<TypingStartEvent>,
}
#[derive(Default, Debug)]
pub struct Channel {
pub create: GatewayEvent<ChannelCreate>,
pub update: GatewayEvent<ChannelUpdate>,
pub delete: GatewayEvent<ChannelDelete>,
pub pins_update: GatewayEvent<ChannelPinsUpdate>
}
#[derive(Default, Debug)]
pub struct Thread {
pub create: GatewayEvent<ThreadCreate>,
pub update: GatewayEvent<ThreadUpdate>,
pub delete: GatewayEvent<ThreadDelete>,
pub list_sync: GatewayEvent<ThreadListSync>,
pub member_update: GatewayEvent<ThreadMemberUpdate>,
pub members_update: GatewayEvent<ThreadMembersUpdate>,
}
#[derive(Default, Debug)]
pub struct Guild {
pub create: GatewayEvent<GuildCreate>,
/*pub update: GatewayEvent<ThreadCreate>,
pub delete: GatewayEvent<ThreadCreate>,
pub audit_log_entry_create: GatewayEvent<ThreadCreate>,
pub ban_add: GatewayEvent<ThreadCreate>,
pub ban_remove: GatewayEvent<ThreadCreate>,
pub emojis_update: GatewayEvent<ThreadCreate>,
pub stickers_update: GatewayEvent<ThreadCreate>,
pub integrations_update: GatewayEvent<ThreadCreate>,
pub member_add: GatewayEvent<ThreadCreate>,
pub member_remove: GatewayEvent<ThreadCreate>,
pub member_update: GatewayEvent<ThreadCreate>,
pub members_chunk: GatewayEvent<ThreadCreate>,
pub role_create: GatewayEvent<ThreadCreate>,
pub role_update: GatewayEvent<ThreadCreate>,
pub role_delete: GatewayEvent<ThreadCreate>,
pub role_scheduled_event_create: GatewayEvent<ThreadCreate>,
pub role_scheduled_event_update: GatewayEvent<ThreadCreate>,
pub role_scheduled_event_delete: GatewayEvent<ThreadCreate>,
pub role_scheduled_event_user_add: GatewayEvent<ThreadCreate>,
pub role_scheduled_event_user_remove: GatewayEvent<ThreadCreate>,*/
}
}
#[cfg(test)]